In a recent PlayStation Blog post, various first and third party developers talk about the unique features the PS5’s DualSense provides. Developers have praised the more accurate haptic feedback and what it adds to the experience.
First up is Insomniac Game’s Spider-Man Miles Morales which is slated to be a PS5 Launch title. From what director, Brian Horton states: “…you feel Spider-Man’s bio electricity crackle across the left side of the controller, culminating to the right side on impact.”
Another example from, recently delayed Deathloop, and this comes from Dinga Bakaba, the game’s director:
“Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another. One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun.“
Historically, third party developers will use a console’s unique features during launch, but kinda drift off as the generation carries on. Hopefully this doesn’t happen because Sony seems to put a lot of money and effort into giving players a unique experience.