- Publisher: XSeed Games
- Release Date: 1/17/17
- Console: PS4, Vita
Greetings gamers! We gather here today to celebrate the latest chapter of the Fate/ story line! This time though, instead of fighting a new Holy Grail War, the object is to wrap up remaining business from the old one. While this isn’t the first time an entry in the series has been a continuation instead of the start of something (relatively) new, it’s been a decent while since the last game in the series came out that didn’t begin at the start of a new war.
The gameplay itself isn’t entirely new or groundbreaking; it has a similar feel to the Dynasty Warriors series, and those of its ilk, though there are enough customizable features (outfits for the Master, skills for the Servants) and choosable characters that battle itself never feels too dull or repetitive, which is good because there’s a lot to this game. In addition to three story arcs, there’s a host of side character arcs, and if that’s not enough, there’s a free battle mode as well.
New to the series is the ability to transform into a Moon Crux mode, which is sort of like a temporary mega power up, granting the ability to take down enemy shields and do massive amounts of damage with each hit. The best part being that it replenishes as you fight, similar to the Extella gauge.
The game does have it’s pitfalls however; all the dialogue is voiced in japanese and then subtitled, so if you’re focusing on combat, you can miss what the characters are talking about during levels.Additionally, it feels more like an over-the-top love story than an action game at times, almost to a ridiculous level. Another minor flaw is the lack of a clear tutorial; the game starts and gives you controls, but does a poor job explaining what certain actions do, and almost completely neglects to mention the ability to block.
All in all, Fate/Extella is a wonderful addition to the series, and certainly provides hous of entertainment. Some of the scenes may be a bit ridiculous, but if nothing else, it panders to its target audience.
Final score: 8/10